#include "StdAfx.h"
#include "MyGameClient.h"

CMyGameClient::~CMyGameClient(void)
{
}

BOOL CMyGameClient::Init()
{


Exit1:
	return TRUE;

Exit0:
	return FALSE;
}

VOID CMyGameClient::UnInit()
{

}

BOOL CMyGameClient::Run()
{
	return TRUE;
}
